My Mind Cabin

Accessibility

Accessibility is about ensuring digital systems work for the full range of human variation — not just the average user. This project explores how educational games can build the knowledge and empathy developers need to make that happen.

The project

Most developers understand that accessibility matters. Fewer know what to do about it, or why it feels so hard to get right. This project looks at how interactive, game-based learning can close that gap — by letting people experience accessibility challenges directly rather than reading about them.

Background reading

New to accessibility? These pages cover the core concepts and ideas behind the field.

  • Introduction to accessibility — the gap model, models of disability, WCAG, design principles, and why we focus on challenges rather than categories
  • Resources — curated links, simulations, and further reading